Special Trait Name. "Hardened By War"
Extra high CON and STR. Low WIS.
Action Name. Attack, Hold Attack, Throw Weapon, Search, Pick Up Item, Use Item, Chant (+2 Temporary Health Points to all allies within 10 feet.), Retrieve Weapon,
Action Melee Attack. Glaive (Slash): +2 to hit, reach 5 ft., up to 3 targets. Hit: 8 (2d6+2) [Slashing] damage.
Action Melee Attack. Glaive (Pierce): +3 to hit, reach 10 ft., 1 target. Hit: 12 (2d10+2) [Piercing] damage. Requires an action to retrieve glaive.
Action Ranged Attack. Glaive (Thrown): -1 to hit, range 5-30 ft., 1 target. Hit: 12 (2d10 + 2) [Piercing] damage. Requires an action to retrieve glaive.
Description
A city guard, usually ex-military, harmless to those who don't commit crime. Very strong in co-ordinated groups.
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