Trampling Charge. If Brutus has moved this turn before attacking, his attack has advantage and deals an extra 1d10 Bludgeoning Damage.
Magic Weapons: Damage dealt by this creature is considered magical
Multi-Attack. make 1 Gore and 1 Trample Attack
Gore. Melee Weapon Attack:, 1 target, 5ft range, 1d20+8 to hit, 1d10+5 Piercing Damage, the target makes a DC 16 Strength save or be Knocked Prone
Trample. Melee Weapon Attack, 1 target, 5ft range, 1d20+8 to hit, 1d8+5 Bludgeoning Damage, this is doubled if the target is Prone.
Bull Roar: (1/Day) If your summoner is within 30ft, it gains Advantage on its Attacks for the next round, and max and Current HP is increased by 10, for 1 minute.
Dust Cloud. When targted with a range attack, can make a 10ft sphere of dust making the area heavily obscured
Description
Enter a general description for your monster here.
Comments