Beam. As its jaw opens a screech escapes its mouth as a Beam of light Shoots out of its maw.
Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 2 target. Hit: 10(4d2 + 0) [Construct] damage.
Action Ranged Attack. RangedWeapon Attack: +# to hit, range 10/80 ft., 1 target. Hit: 10(3d6 + #) [Construct] damage.
Enter the description for how bonus actions work for your monster here.
Scream.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A golden Construct of white flame soars or crawls along the walls its snout or beak reaping through its enemies.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments