Armor Class
15
(natural armor)
Hit Points
24
(3d8)
Speed
30 ft.
STR
18
(+4)
DEX
14
(+2)
CON
14
(+2)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Saving Throws
STR +7
Skills
Perception +4, Stealth +3
Damage Immunities
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses
Passive Perception 16
Languages
Common (can't speak in wolf form)
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Keen Hearing and Smell. The bloodmoon werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Multiattack. The werewolf makes two attacks: One with its Gouge and one with its claws
Gouge. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 1 (2d8 + 1) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 2 (2d4) slashing damage.
Description
A Bloodmoon werewolf is a savage predator that only appears on a full moon, as a wolf, or in a terrifying form.
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