Large Beast, Unaligned
Armor Class 10 Natural
Hit Points 17 (3d10 + 3)
Speed
STR
16 (+3)
DEX
10 (+0)
CON
13 (+1)
INT
13 (+1)
WIS
10 (+0)
CHA
8 (-1)
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 + 2) slashing damage. 

Bite. Melee Weapon Attack: +5 to hit, range 5 ft., 1 target. Hit: 2 (1d8 Bludgeoning damage.

Hooves. Melee Weapon Attack: +5 to hit, range 5 ft., 1 target. Hit: 8 (2d4 + 4) Bludgeoning damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

An Axehump is a  large four-legged beast with a hump on it's back and a heavy, wedge shaped beak/snout that is shaped like an axehead.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Misc Creature

Asharin09

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