Hold Breath. The lizardfolk can hold its breath for 15 minutes.
Multiattack. The lizardfolk makes two melee attacks, each one with a different weapon.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage, target is grappled
Voss Slave Club. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 5 (1d8 + 6) bludgeoning damage.
Headbutt - Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage, target is stunned until the end of their next turn
Collateral damage - Voss may grab a near by NPC (within 5 ft) as a reaction to an attack and thrust them in the way of the attacker, the attacker must roll a dex 15 saving throw or hit the target instead. (At the start of Voss's turn roll a D6 , on the roll of 5 or 6 this recharges)
Description
Boss Voss is a huge Lizard folk that seems more lizard than folk. He towers 8.5 ft tall with glistening blue scales and scars across his body. He delights in the incarceration of what he considers to be lesser beings. He never backs down from a fight and revels in the chaos of battle.
Voss will happily throw bystanders in the way to deflect attacks and keeps 2 slaves on a tether around his waste at all times for just this purpose
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