Busoshoku Haki. Commander Ramirez possesses the ability to harness his inner strength and manifest it as a powerful spiritual armor, enhancing his combat prowess.
Commanding Presence. As a bonus action, Commander Ramirez can choose up to three friendly creatures within 30 feet who can see or hear him. Those creatures gain advantage on their next attack roll or saving throw before the start of Commander Ramirez's next turn.
Cunning Strategist. Commander Ramirez can use his Intelligence modifier instead of Dexterity for initiative rolls, as well as attack and damage rolls.
Inspiring Leader. Commander Ramirez can use an action to bolster the resolve of up to six friendly creatures within 30 feet who can see or hear him. Each creature gains 11 temporary hit points.
Tactical Expertise. Commander Ramirez has advantage on Intelligence (History) and Wisdom (Insight) checks made to devise strategies or anticipate enemy movements.
Multiattack. Commander Ramirez makes three melee attacks: two with his longsword and one with his shield bash.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d8+4) slashing damage.
Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d6+4) bludgeoning damage, and if the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
As a bonus action, Commander Ramirez can activate his Busoshoku Haki.This Haki can be used up to 4 times per long rest and last one minute each time he uses it. It grants himself the following abilities:
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Spiritual Armor: As a bonus action, Commander Ramirez can activate his Busoshoku Haki, granting himself 7 temporary hit points.
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Enhanced Strikes: While his Busoshoku Haki is active, Commander Ramirez's melee attacks with his longsword bypass any resistance to non-magical damage and count as magical for the purpose of overcoming damage reduction.
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Defensive Aura: While his Busoshoku Haki is active, Commander Ramirez gains a +2 bonus to his AC as his spiritual armor fortifies his defenses.
Shield Defense: When a creature within 5 feet of Commander Ramirez is hit by an attack, he can use his reaction to impose disadvantage on the attack roll, provided he is wielding a shield and is not incapacitated.
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