Special Trait Name. Enter the description for your special trait.
Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has the following [class name] spells prepared:
Cantrips (at will): Vicious Mockery (verbal component is "Stoopid", "Failure", "What the HAIL!")
8th level (20 slots): Clone
9th level (20 slots): Power Word Kill (Must use "Failure"), Time Stop,
Emotional Damage. He can kill the whole party with insults. 1050(100d20) physic damage.
Bejing Corn: He always has an unlimited supply of corn to eat.
Action Melee Attack. Nunchuck Attack: +20 to hit, reach 20 ft. 30 target. Hit: 315(30d20+5) bludgening damage.
Sending you to Jesus: Ranged Slipper Attack: +# to hit, range #/# ft., # target. Hit: 1050(100d20+10) any damage.
Enter the description for how bonus actions work for your monster here.
Pure shock. When attacked by psychic damage, Steven He's dad can make dramatic music play and teleport to lying down in various ultra-stiff positions on the floor. One turn he is lying facing the player, the next turn he is suddenly sideways. He is paralyzed for 3 turns.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Steven He's dad is a Chinese human man with a thick accent. He always wears a red T-shirt with a light grey suit jacket over the top. He owns a brand, Bejing Corn.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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