Medium Or Small Ooze, Unaligned
Armor Class 9 Natural Armor
Hit Points 6 (3d6 - 3)
Speed 25 ft.
STR
11 (+0)
DEX
14 (+2)
CON
8 (-1)
INT
5 (-3)
WIS
8 (-1)
CHA
12 (+1)
Condition Immunities Deafened, Prone
Senses Darkvision 50 ft., Passive Perception 9
Languages Common understands Common, but can not speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Amorph This slime can move into a space that isn‘t bigger than 1 inch, without having to squeez.

Slimy, liquid form The slime is more liquid than others of its kind, so it desolves, if it‘s submerged in water. Per liter of water, that the slime touches, it takes 12 (4d6) acid damage.

Actions

Ramming. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d6) bludgeoning damage. The Target must succed on DC 11 Str- Save or get knocked prone.

Spit. Ranged Weapon Attack: +4 to hit, range 15/30 ft., 1 target. Hit: 4 (1d4 + 2) acid damage.

Bonus Actions

Shove: The Blue Slime can use the Shove-Action as a Bonus Action.

Description

Tameable: This slime is tameable, all it wants is food and to live, so to tame it you just have to regulary feed it.

Animalistic: The slime behaves more like an animal, than your normal monster. The intelligence of the blue slime is very low, this why it is so animalistic.

The origin: Slimes were created a long time ago, by an inpacient wizard, who didn‘t like the chaos of other oozes, so he created his own.

More slimes: There are more slimes than just the blue ones. The Blue Slimes are the weakest Slimes.

Habitat: ForestGrasslandUrban

LucR05916

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