Fey Healing. At the start of the Allay turn, it will heal (1d4+2)
Playful. If music is played, the performer makes a Performance roll. On a 10 or higher the Allay will be charmed until the music stops. while charmed the allay will use their turn to approach to the music. once reached the source of music. the allay will drop whatever its holding.
Duplication. If the Allay is holding an amethyst while Playful, the allay will consume the amethyst, and spawn another allay within 5ft.
Exchange. If someone is offering an item to an Allay, it will use their action to drop whatever their holding and grab the offer.
Grab. if within 5ft from, there is an object no more than 10 pounds. that isn't being carried or worn, The allay can grab it.
Description
- Appearance. The allay its a small big headed humanoid creature, The bottom of their torso ends in an spectral transparency and their color is generally a saturated light blue. but in rare occasions appear in a golden color.
- Hunted. The Allays are rare, and have great mana in within. They're generally hunted as a form of magical source or to transform them into an aggressive creatures.
Previous Versions
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