Armor Class
13
natural
Hit Points
53
(5d20 + 10)
Speed
200 ft.
STR
25
(+7)
DEX
17
(+3)
CON
19
(+4)
INT
19
(+4)
WIS
20
(+5)
CHA
18
(+4)
Senses
Passive Perception 1
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Spell Armor. enters an enraged state when hit by a spell.
Chaos Incarnate. gets +1 to hit when enraged.
Thick Scales. Immune to force damage.
Actions
Burning Fury. Spits fire at enemies. dex save, range 5/30 ft, 3 targets Hit: 11 (2d10) fire damage.
Tail. Swings tail at target: +5 to hit, reach 100 ft., unlimited targets. Hit: 11 (2d10) bludgeoning damage.
Scalding Breath. Spits scorching water at target: +1 to hit, range 5/50 ft., one target. Hit: 17 (3d10) damage.
Bonus Actions
Acid Cloak. Once per day it may flee a battle by spraying venom upwards.
Reactions
Submerge. dives underwater when attacked by poison damaging attacks .
Description
large serpentine creature that is highly territorial.
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