Large Monstrosity, Any Evil Alignment
Armor Class 13 natural
Hit Points 53 (5d20 + 10)
Speed 200 ft.
STR
25 (+7)
DEX
17 (+3)
CON
19 (+4)
INT
19 (+4)
WIS
20 (+5)
CHA
18 (+4)
Senses Passive Perception 1
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Spell Armor. enters an enraged state when hit by a spell.

Chaos Incarnate. gets +1 to hit when enraged.

Thick Scales. Immune to force damage.

Actions

Burning Fury. Spits fire at enemies. dex save, range 5/30 ft, 3 targets Hit: 11 (2d10) fire damage. 

Tail. Swings tail at target: +5 to hit, reach 100 ft., unlimited targets. Hit: 11 (2d10) bludgeoning damage. 

Scalding Breath. Spits scorching water at target: +1 to hit, range 5/50 ft., one target. Hit: 17 (3d10)  damage.

Bonus Actions

Acid Cloak. Once per day it may flee a battle by spraying venom upwards. 

Reactions

Submerge. dives underwater when attacked by poison damaging attacks .

Description

large serpentine creature that is highly territorial. 

Habitat: CoastalUnderwater

Dragon7171

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