Medium Swarm of Medium undead, Lawful Evil
Armor Class 13 BONE
Hit Points 13 (4d4 + 4)
Speed 25 ft.
STR
14 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
4 (-3)
WIS
9 (-1)
CHA
2 (-4)
Saving Throws CON +5
Damage Vulnerabilities Piercing
Damage Resistances Slashing
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft, Passive Perception 11
Languages common/dragon
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Action Name. Enter the description for your action.

Slice. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit:  2 (1d4 + 2) [slashing] damage. 

Swift Blade. Melee Weapon Attack: +0 to hit, reach 3 ft., 1 target. Hit:  5(1d6 + 2) [piercing] damage.

Bone Arrow. Ranged Weapon Attack: +2 to hit, range 30/5 ft.. Hit: 3 (1d4 + 1) [necromance] damage.

Bonus Actions

Bone Armor. can use a bonus action to gain +4 to AC at the expense of extreme vulnerability to piercing damage

Reactions

spikes. Upon taking melee damage with bone armor equipped, deal 2 damage back

Legendary Actions

.

Description

Andeddo short range are short ranged, more tanky versions of their longer ranged countertype.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: undead

Habitat: Underdark

xantharhtious

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