Large Plant, Unaligned
Armor Class 12
Hit Points 50 (8d10 + 6)
Speed
STR
19 (+4)
DEX
14 (+2)
CON
10 (+0)
INT
1 (-5)
WIS
10 (+0)
CHA
3 (-4)
Skills Perception +2
Senses Blindsight 20 ft., Passive Perception 12
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Vile Source. The vine has an origin point where it is attached to a surface, this origin point is vulnerable to all damage types but puffs out black spores in a 10 ft. area when struck which lasts for 1d4 rounds.
A creature within the black spores is treated as blinded and must succeed a DC 12 Constitution saving throw or suffer 1d8 poison damage. 

Enormous Vine. It can reach anywhere within 20ft. of its origin.

Actions

Whip. Melee Weapon Attack: +6 to hit, reach 20 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage, and the target must succeed a DC 14 Dexterity saving throw or they are grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the tentacle can't constrict another target.

Throw. A creature grappled by the vine's Whip attack must succeed a DC 14 Strength or Dexterity Saving throw or be thrown 10 ft. in a direction chosen by the vine. 

Description

A black moss vine is a manifestation of the darkness of the Feydark.

A ruthless guard and protector, it is cultivated and grown by dwellers of the Feydark in locations that best suit its ability to hurl victims around, frequently it is found in areas laden with natural hazards like steep drops or impaling spikes.

Monster Tags: Misc Creature

Habitat: ForestSwampUnderdarkUnderwater

SamwiseKehoe

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