Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Powerful Blows. A coral golem applies 1-1/2 times its Strength modifier on damage rolls made with its slam attacks
Bleed. On a hit DC 17 Con Save or take 4 (1d6) bleeding damage at the end of its turn. can roll to save again each turn.
Aquatic Reconstruction. Whenever a coral golem is touching a body of saltwater of a size equal to or greater than its own size, it gains Regeneration 5.
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 22 (3d8 + 9) bludgeoning & slashing damage.
Description
This tall creature appears to be made of wrinkled stone and coral, bits of plant life clinging to its creased body and clublike hands.
Coral golems are constructs made entirely of a colony of living coral drawn from the ocean. While their sharpened appendages are capable of performing tasks that require meticulous precision, they are equally useful in martial combat. Wizards and sorcerers employ these golems to collect delicate specimens of plant life from local beaches, spear and retrieve fish from the ocean for meals, and protect valuable locations such as their master’s home or veins of minerals and other potent resources. A coral golem is 9 feet tall and weighs 1,000 pounds.
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