Armor Class
14
Natural
Hit Points
16
(3d8 + 3)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
14
(+2)
INT
5
(-3)
WIS
8
(-1)
CHA
7
(-2)
Saving Throws
DEX +4, CON +4
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Passive Perception 9
Languages
Languages of its creator
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Immutable form. The Clockwork Technician is immune to any conditions or magic that would alter its form.
Actions
Multipurpose. The Clockwork Technician makes one Welding Torch attack and one Repair.
Welding Torch. Ranged Weapon Attack: +4 to hit, range 20/60, one target. Hit: 6 (1d8 + 2) fire damage.
Repair. The Clockwork Technician touches another construct, restoring 8 (3d4) hitpoints.
Description
A hastily constructed clockwork technician, dragging itself from the factory line and grabbing the nearest implement at its disposal to defend the factory.
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