Armor Class
14
Natural
Hit Points
11
(2d8 + 2)
Speed
40 ft.
STR
10
(+0)
DEX
14
(+2)
CON
14
(+2)
INT
5
(-3)
WIS
8
(-1)
CHA
7
(-2)
Saving Throws
STR +2, CON +4
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Passive Perception 9
Languages
Languages of its creator
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Immutable form. The Clockwork Soldier is immune to any conditions or magic that would alter its form.
Self-Detonate. Whenever the Bombardier reaches 0 hitpoints, the Bombardier explodes in a burst of shrapnel. Each creature in a 10 ft. radius must make a DC 12 Dexterity saving throw, taking 10 (3d6) piercing damage on a failure, or half as much damage on a success. The Bombardier is destroyed.
Actions
Multiattack. The Clockwork Soldier makes two Rusted Claw attacks.
Rusted Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 2) piercing damage and 3 (1d4) poison damage.
Description
A highly unstable clockwork construction made to defend the factory.
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