Medium Humanoid (Human), Neutral
Armor Class 15 (studded leather armor)
Hit Points 60 (11d8 + 11)
Speed 30 ft.
STR
12 (+1)
DEX
18 (+4)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws DEX +8
Skills Intimidation +4, Perception +6, Stealth +8, Survival +6
Senses Passive Perception 16
Languages Common
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Improved Critical. Adrian critically hits on a 19 or a 20 on the die.

Battle Readiness. Adrian has advantage on Initiative Rolls.

Actions

Extra Attack. Adrian makes to weapon attacks.

Shortsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Longbow. Ranged Weapon Attack: +10 to hit, range 150/600, one target, Hit: 8 (1d8+4) piercing damage.

Bonus Actions

Second Wind (1/Rest): Adrian regains 1d10+9 hit points.

Description

Ayden is an accomplished hunter and warden of Farnord Valley. One of only two survivors of a devastating monster attack on Farnord outpost many years ago, Ayden carries with him a great deal of trauma and guilt from watching his platoon and outpost be slaughtered, and it has caused him to be reclusive and have a hard time making friends. Ayden is very knowledgeable of monsters and how to (theoretically) kill them, and harbors a deep mistrust of the Kilnii.

Monster Tags: NPC

HeroSmith

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