Improved Critical. Adrian critically hits on a 19 or a 20 on the die.
Battle Readiness. Adrian has advantage on Initiative Rolls.
Extra Attack. Adrian makes to weapon attacks.
Shortsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Longbow. Ranged Weapon Attack: +10 to hit, range 150/600, one target, Hit: 8 (1d8+4) piercing damage.
Second Wind (1/Rest): Adrian regains 1d10+9 hit points.
Description
Ayden is an accomplished hunter and warden of Farnord Valley. One of only two survivors of a devastating monster attack on Farnord outpost many years ago, Ayden carries with him a great deal of trauma and guilt from watching his platoon and outpost be slaughtered, and it has caused him to be reclusive and have a hard time making friends. Ayden is very knowledgeable of monsters and how to (theoretically) kill them, and harbors a deep mistrust of the Kilnii.
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