Medium Undead (Paladin), Neutral Good
Armor Class 14 Ghostly Mail
Hit Points 22 (5d8)
Speed 30 ft., (can hover) , Walk 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
12 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
15 (+2)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Darkvision 60 ft., Passive Perception 11
Languages any languages it knew in life
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Incorporeal Movement. The paladin can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Actions

Spectral Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage plus 3 (1d6) necrotic damage.

Healing Touch (1/Day). The paladin touches another creature. The target magically regains 5 (1d8 + 2) hit points. This trait can't be used on an undead or a construct.

Description

Weakened Spectral Paladins strive to uphold their oaths even in death, seeking redemption and a way to restore the divine connection lost in the Great Abandonment.

JumpyExit

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