Medium Humanoid, Lawful Neutral
Armor Class 16 (natural armor)
Hit Points 112 (15d8 + 45)
Speed 30 ft.
STR
12 (+1)
DEX
16 (+3)
CON
17 (+3)
INT
13 (+1)
WIS
16 (+3)
CHA
11 (+0)
Saving Throws DEX +5, INT +3
Condition Immunities Blinded, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Tentacle Arms. Bono has 4 tentacle arms connected to his back which can carry items and attack for him. The tentacles have 18 strength and proficiency in athletics.

Structural Analysis. Bono can spend 1 minute scanning an item or creature gaining the benefits as if he was casting the identify spell.

 

Actions

Multiattack. Bono makes melee attacks up to how many tentacles he has free.

Tentacle. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 6 (1d4 + 4) piercing damage. 

Binding Arms. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 17 (2d12 + 4) bludgeoning damage, and the target is grappled (escape DC 17). It takes up 1 arm to grapple a small creature, 2 for a medium, and 4 for a large. At the start of Bono's turn he can shock the creature he is grappling forcing the creature to make a DC 14 Constitution saving throw, taking 9 (2d8) lightning damage on a failed save and becoming paralyzed. On a successful saving throw the target takes half damage, and isn't paralyzed.

 

Description

Bono, like many others in The City replaced most of his body with prosthetics. He has a metal head with purple visor where his eyes would be and small antennas sticking out on the sides. In combat instead of wielding a weapon he uses 4 robotic tentacles connected to his back to either impale or grab his enemies. He's more cautious and worries more than his fellow colleagues and doesn't so easily trust others.

reasonmp

Comments

Posts Quoted:
Reply
Clear All Quotes