Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Sneak Attack: Once per turn, the kobold can deal an extra (1d6) piercing damage to one creature it hits with an attack with a finesse or ranged weapon if it has advantage on the attack roll.
Multiattack. The kobold makes two dagger attacks.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Acid Bolt. (Recharge 5-6). Ranged Spell Attack: +4 to hit, range 60 feet, one target. Hit: 9 (2d6 + 2) acid damage.
Description
Kobolds are craven reptilian humanoids that commonly infest dungeons. These in particular serve the Raghrann clan of Black Dragonborn.
Previous Versions
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3/4/2024 2:03:10 AM
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