Small Construct, Neutral
Armor Class 13 natural
Hit Points 45 (5d8 + 2)
Speed 30 ft., Climb 30 ft.
STR
12 (+1)
DEX
8 (-1)
CON
14 (+2)
INT
16 (+3)
WIS
10 (+0)
CHA
16 (+3)
Saving Throws CON +4, INT +5
Skills Arcana +6, History +6
Damage Immunities Poison, Psychic
Senses Darkvision, Passive Perception 10
Languages Common --
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Bolt Thrower. Ranged Weapon Attack: +3 to hit, range 20-40 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Spiked Shunt. Melee Weapon Attack: +4 to hit, range 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Spellcasting. Clink casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):

Cantrips (at will): acid splash, light

1st level (4 slots): healing word, identify, [Tooltip Not Found]

2nd level (2 slots): enhance ability, flaming sphere, lesser restoration

Helpful Healer: Once per day, Clink may create a pair of basic healing potions, so long as it has access to healing herbs, which are destroyed in the making.

MsJCGill

Comments

Posts Quoted:
Reply
Clear All Quotes