Special Trait Name. battle rage it works the same as the barbarian rage
Spellcasting. Aries is a 15 level spellcaster. Its spellcasting ability is [intelligence] (spell save DC 17, +4 to hit with spell attacks). [aries] has following [wizard] spells prepared:
Cantrips (at will): [firebolt], [ray of frost] [acid, splash,] [control flames] [thunderclap]
1st level (5 slots): [burning, hands], [thunder wave] 2nd level (4 slots) [scorching ray] [see invisibility] 3rd level (4 slots) [fireball] [lightning, bolt] 4th level (4 slots) [ fire shield,] [storm sphere] 5th level (3 slots) (cloud, kill,) (cone of cold) 6th level (3 slots) (chain lightning) (Circle of death) 7th level (2 slots) (delayed blast, fireball) (finger of death) 8th level ( 1 slots) (feeble mind) (sunburst)
Action Melee Attack. spear Attack: +3 to hit, reach 10 ft., 3 target. (5d12+ 3) [slashing] damage. spear charge +3 to hit reach 10 ft hits one target. (5d10 +3) [piercing] damage, shield, charge +2 to hit reach 5 ft hits 1 target (5d10+2)[bludgeoning] damage, sword slash +3 to hit range 5 ft 1 target (3d12+3) [slashing] damage, (he only does this after he throws his spear it’s a secondary weapon)
Action Ranged Attack. spear throw +3 to hit, range 100 ft., 1 target. (4d10+ 3) [piercing] damage.(secondary effect after the spear hits the target They will bleed and will take 1d4 damage every turn they take the bleeding will stop if they pull out the spear. If they choose to do this, they must succeed DC15 strength, check if they fail another 1d4 will get added to the damage. Also the DC will lower by 2 if they succeeded, they will pull out the spear and they can heal themselves to stop the bleeding)
bonus, action Aries retrieves his spear after he throws it at a target bonus, action he can switch to his sword if he has it, at his side or his spear if he retrieves it
Reaction counter Aries could counter any incoming attacks unless those attack are range when he counter With his spear or sword, depending on what he’s wielding it will deal The same amount of damage as his normal weapon attacks
Legendary Action Name (Costs 1 Actions). battle, strength, Aries can heal himself for 5d10+10 and gains advantage on anything strength related and deals 1d12 more damage his allies can also get this buff if they are within 30 ft Of Aries, also, Roll, d6 to see how many times he can use this before
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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Aries is 6 feet tall. and very muscular He wears a breast plate has a sword at his side and wears a Spartan helmet
Lair and Lair Actions
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Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
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Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
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If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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3/4/2024 12:56:51 PM
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3/4/2024 1:21:03 PM
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3/4/2024 1:27:16 PM
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3/4/2024 1:37:43 PM
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Posted Mar 4, 2024this is my first creation. If you don’t already know this inspired by Aries, the Greek god of war, and I did make another creation head of Medusa