Large Humanoid (Goblinoid), Chaotic Evil
Armor Class 18 plate armor
Hit Points 30 (4d10 + 8)
Speed 40 ft., Swim 30 ft.
STR
17 (+3)
DEX
16 (+3)
CON
15 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
11 (+0)
Saving Throws DEX +6
Skills Athletics +4, Stealth +6, Survival +2
Damage Vulnerabilities Cold
Damage Immunities Fire
Senses Darkvision 100 ft., Passive Perception 15
Languages All
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d10 + 2) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

Vicious Mockery: Insult someone and they make a dc 15 wisdom saving throw, or take 5d8+1 psychic damage

Bonus Actions

food: (3 uses), heal 2d4 health

Legendary Actions

fire pillar: (1 action, 2 uses) a large column of fire erupts from the ground on a player in a 10ft radius, where they must make a dc 16 dex save or take 6d8+5 damage

Description

A top ranking soldier in the bugbear forces, stronger than any others, and able to dish out large amounts of pain by hammering away at some of the greatest foes out there.

Monster Tags: Goblinoid

Habitat: DesertForestGrasslandUnderdark

willhulk519

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