Medium Beast, Unaligned
Armor Class 15 Natural armor
Hit Points 25 (4d8 + 5)
Speed 40 ft., Burrow 10 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
Saving Throws DEX +3
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 30 ft., Passive Perception 14
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.

Vigilant. The defender cannot be surprised.

Saving Throws. Dex +1 + PB, Con +2 + PB

Skills. Athletics +2 + PB, Perception + 0 + PBx2

 

Actions

Force-Empowered Rend. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target you can see. Hit: 1d8 + PB force damage 

Repair (3/Day). The magical mechanisms inside the defender restore 2d8 + PB hit points to itself or to one construct or object within 5 feet of it. 

Reactions

Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender.

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