Medium Or Small Humanoid (Goblinoid), Neutral
Armor Class 20 Armor of Spirit
Hit Points 153 (17d8 + 51)
Speed 50 ft.
STR
15 (+2)
DEX
17 (+3)
CON
16 (+3)
INT
14 (+2)
WIS
23 (+6)
CHA
7 (-2)
Saving Throws STR +8, DEX +9, CON +9, INT +8, WIS +12, CHA +4
Skills Acrobatics +8, Athletics +7, Intimidation +7, Perception +11, Stealth +8
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120, even magical darkness, Passive Perception 19
Languages Common, Goblin
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Athlete. Standing from prone only uses 5ft of movement. Climbing cost no extra movement. Ninjas can make a long or high jump with only 5ft of movement before hand.

Unarmored Movement. Ninjas can move of vertical surfaces or water without falling.

Evasion + Slow-fall. When a ninja makes a dexterity saving throw they take only half damage, or no damage from a success. Fall damage is reduced by 60hp.

Summon Stand (1/LR). Astral self, arms, body, visage are awakened for 10mins. The shinobi attack 3 times with the extra attack feature using their stand's arms.

Actions

Multi-attack. The Crimson Lotus Ninja makes three attacks, plus flurry of blows.

Stand Strike. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 11 (1d10 + 6) force damage.

Shuriken/Kunai. Ranged Weapon Attack: +8 to hit, range 20 ft./60 ft., one target. Hit: 6 (1d4 + 3) piercing damage.

Bonus Actions

Flurry of blows(5/SR). The shinobi makes 3 unarmed strikes.

Patient defense(3/SR). Dodge giving disadvantage on attacks against the shinobi.

Step of the wind(2/SR). Disengage or dash.

Stunning strike(1/LR). Stun the target with a melee strike Con save DC 18.

 

Reactions

Deflect missiles. As a reaction the ninja catches any ranged attacks reducing damage by (1d10+ 25). If the damage is reduced to zero, spend 1ki point to fire it back as part of that reaction. If it hits it deals 1 martial arts die + the ninjas Dexterity modifier.

Deflect energy. When taking acid, cold, fire, force, lightning or thunder damage the shinobi uses their stand to defend, reducing the damage by (1d10+ 6) damage.

Habitat: Urban

Andy_Bo_Bandy

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