Large Undead, Chaotic Evil
Armor Class 16 natural armor
Hit Points 117 (16d8 + 45)
Speed 20 ft.
STR
20 (+5)
DEX
10 (+0)
CON
20 (+5)
INT
8 (-1)
WIS
12 (+1)
CHA
6 (-2)
Damage Immunities Necrotic, Poison
Condition Immunities Charmed, Exhaustion, Paralyzed, Poisoned
Senses Darkvision 60 ft., Passive Perception 11
Languages Common
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Turning Defiance. The bloated ghoul and any other ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.

Unholy Stench. When the bloated ghoul takes piercing or slashing damage, noxious vapors burst from its distended stomach. Each creature within 10 feet of it must succeed on a DC 16 Constitution saving throw or take 7 (2d6) poison damage and be poisoned until the end of its next turn.

Actions

Multiattack. The bloated ghoul makes one Claw attack and uses Bile Eruption, or two Claw attacks followed by one Bite attack. If both Claw attacks hit the same creature, the Bite attack is made with advantage.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 5), and the target must succeed on a DC 16 Constitution saving throw or be paralyzed until the end of its next turn. If the target creature is humanoid, it contracts ghoul's fever.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 5) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 16 Constitution saving throw or have its speed halved and have disadvantage on Dexterity-based checks and saving throws for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Bile Eruption (Recharge 5-6). The bloated ghoul vomits bile in a 15-foot cone. Each creature in that area must make a DC 16 Constitution saving throw. On a failed save, a creature takes 18 (4d8) necrotic damage, and is poisoned until the end of its next turn. When the effects of the bile end, the target must make an additional DC 16 Constitution saving throw, contracting the ghoul's fever on a failed save. On a successful save, the creature takes half as much damage with no additional effects.

Hideous Feast. The bloated ghoul feeds on a corpse within 5 feet of it that is less than 1 week old. It regains 1d8 hit points per size category of the creature it consumes. For example, the ghoul regains 1d8 hit points when consuming a Tiny creature or 4d8 hit points when consuming a Large creature. The bloated ghoul can’t use Hideous Feast on a corpse if it or another bloated ghoul has already used Hideous Feast on the corpse.

 

 

 

Description

With their razor-sharp teeth and jagged claws, ghouls roam the night in packs, driven by an insatiable hunger for humanoid flesh.

Habitat: SwampUnderdarkUrban

ElementalBeacon

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