Huge Aberration (Dinosaur, Half-Black Dragon), Unaligned
Armor Class 12 tough skin
Hit Points 180 (9d20)
Speed 15 ft., burrow 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
14 (+2)
INT
9 (-1)
WIS
9 (-1)
CHA
1 (-5)
Saving Throws STR +3
Damage Vulnerabilities Cold, Thunder; Piercing from Magic Weapons Wielded by Good Creatures
Damage Resistances Bludgeoning, Slashing; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks while in Dim Light or Darkness
Damage Immunities Acid, Fire
Condition Immunities Charmed, Frightened, Invisible, Poisoned
Senses Tremorsense this is only active when the Aberration King is burrowing, Passive Perception 7
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Itching Acidic Blood. the Aberration King has acidic blood, as well as toxic fumes that come from open wounds. though the blood doesn't melt anything, when it touches skin it causes it to itch. and you itch and itch to the point where it draws blood.

Actions

Kings Forced Evacuation. the Aberration King uses its tail, and spins around; knocking everything around it backward.

Action Melee Attack. Melee Weapon Attack: +0 to hit, reach 10 ft., any targets. Hit: 6 (1d4 + 2) bludgeoning damage. 

Emperors Act of Mauling. the Aberration King grabs you with its tail pincers and puts you in front of its mouth, and bites you.

Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 15 ft., 1 target. Hit: 12 (1d6 + 6) piercing damage. 

Acidic Itching Stream. the Aberration King gets down on its hands and feet, and fills its throat with the same acidic blood contained inside it. the Aberration King then spits it at you in a large stream.

Action Ranged Attack. Ranged Weapon Attack: +5 to hit, range 10/20 ft., 1 target. Hit: 10 (1d6 + 4) acid damage, 1d4 damage over time.

Reactions

Kings Hyperstate. after the Aberration King takes damage, it has the option to use this reaction in place of its next turn (basically making this its action for the next turn). the action makes the Aberration King get down on its hands and feet and roar in spite toward the players. then it gains +2 points for all attack rolls. meaning your roll increases by two, and will then be applied to the attack. 

this effect lasts 3 rounds, and cannot be used again for 5 rounds after its activation.

Legendary Actions

the Aberration King can make a move to interrupt the current players turn, and attack them.

Kings Counter Attack (Costs 1 Action). the Aberration King will interrupt the current players turn, and smack them with its tail; ending their turn, and dealing 1d4 damage.

Description

"holy crap! this thing isn't supposed to be here, how'd it come up without the artifacts!?" - a traveler in a forest upon first encountering an Aberration King without it being summoned.

the Aberration King is a creature that appears to look like a velociraptor with its bipedal stance, and has the size of an average Beholder it has a crab-like pincer on the end of its long, prehensile tail. it requires artifacts to be summoned on demand, but can also naturally come up and fight you. they spend their lives above ground, but will occasionally burrow in order to find food.

Previous Versions

Name Date Modified Views Adds Version Actions
3/5/2024 4:02:58 PM
83
3
5e
Coming Soon

Monster Tags: aberration

Habitat: DesertMountainUnderdark

Arjhan_DnD

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