Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 12 Natural Armor
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws DEX +3
Skills Athletics +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 1) slashing damage.

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20 ft./60 ft., one target. Hit: 5 (1d6 + 1) piercing damage, or 6 (1d8 + 1) piercing damage if used with two hands to make a melee attack

Flaming Bow (Cannibal Leader Only) Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage plus 3 (1d6) fire damage.

Bonus Actions

Cannibalize. As a bonus action, a cannibal can eat some of it's fallen comrades, allowing the cannibal to regain 1d4 HP. It must be within 5 feet of a fallen cannibal to use this bonus action.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

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