Armor Class
14
Natural
Hit Points
67
(9d8 + 27)
Speed
30 ft.
STR
18
(+4)
DEX
12
(+1)
CON
19
(+4)
INT
9
(-1)
WIS
12
(+1)
CHA
9
(-1)
Saving Throws
STR +6, CON +6
Skills
Athletics +5, Intimidation +4, Nature +1, Survival +3
Senses
Passive Perception 10
Languages
Common Any one language (usually Common)
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Reckless. At the start of its turn, Charlie can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Cargo Hauler. Charlie has advantage on Strength checks.
Sea Legs. Charlie has advantage on ability checks and saving throws to resist being knocked prone.
Actions
Fists. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) bludgeoning damage.
Description
Unpredictable and maybe a little crazy.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/6/2024 11:22:04 AM
|
2
|
0
|
1.1
|
Coming Soon
|
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