Armor Class
13
Hit Points
22
(4d10)
Speed
10 ft., Fly 60 ft.
STR
15
(+2)
DEX
16
(+3)
CON
11
(+0)
INT
2
(-4)
WIS
12
(+1)
CHA
6
(-2)
Senses
Blindsight 60 ft., Passive Perception 11
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Echolocation. The bat can't use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 3) piercing damage.
Description
Big Bat don't let it bite you it could hurt. you can eat its mead if you like even thouge it dusen't realy taste good and it could make you sick.
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