Medium Humanoid (Any Race), Any Alignment
Armor Class 15 (studded leather)
Hit Points 58 (8d8 + 16)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws STR +5, DEX +5
Skills Athletics +10, Intimidation +5
Senses Passive Perception 13
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Brave. The gladiator has advantage on saving throws against being frightened.

Actions

Multiattack. The boar pit fighter makes two melee weapon attacks with its chosen weapon. If wielding clawed guantlets, it can make an extra two attacks.

Pike (Goat Head). Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit (1d10+3) piercing damage. May charge target and on hit the target falls prone.


Clawed Gauntlet (Lion Head). Melee Weapon Attack: +5 to hit, reach 5 ft., one target (1d4+3)
slashing damage.


Burning Maul (Dragon Head). Melee Weapon Attack: +5 to hit, reach 5 ft., one target (2d6+3)
bludgeoning damage, +3 fire damage.


Blow Fire (Recharge 6, Dragon Head). The boar fighter spits a mouthful of oil over the burning maul, exhauling fire in a 10ft. cone. Each creature must make a D C 15 Dex saving
throw, taking (4d8) fire damage on a failed save, or half as much damage on a successful save.

 

Description

The Fangs of Chimera. Three muscular gladiator figures. One wears the head of a lion and wields claws to match. Another, the head of a goat and carries a pike. The last wears the skull of a dragon and brandishes a burning maul. 

These three fighters make good use of their special attacks and fight as a team. 

Monster Tags: NPC

Habitat: Urban

leknuok

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