Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Spellcasting. The fanatic is a 3th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +4 to hit with spell attacks). The fanatic has the following cleric spells prepared:
Cantrips (at will): Eldritch Blast, Mage Armor, Minor Illusion
1st level (4 slots): Shield of Faith
2nd level (3 slots): Spiritual Weapon
Enduring Loyalty (1 Charge): When hit by an attack that would inflict damage, the cultist may invoke Enduring Loyalty to mitigate half of that damage.
Description
Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs.
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