Medium Monstrosity, Typically Chaotic Evil
Armor Class 16 Natural Armor
Hit Points 38 (6d8 + 4)
Speed 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws WIS +3, CHA +4
Damage Resistances Cold, Poison
Senses Darkvision 120 ft., Passive Perception 6
Languages Common, Deep Speech
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Amphibious (Hybrid Form Only). The Creation can breathe air and water.

Actions

Multiattack. The Creation makes two Arm Battleaxe attacks, or it makes one Bite attack and one Claw attacks.

Arm Battleaxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 6 (1d4 + 4) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Bonus Actions

Shock. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 60 ft., one target. Hit: 7 (2d6) lightning damage. If the target is large or smaller they must make a Constitution saving throw DC 10 or be stunned until the end of the Creation's next turn.

Previous Versions

Name Date Modified Views Adds Version Actions
3/8/2024 12:29:06 AM
3
0
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Coming Soon

Habitat: CoastalUnderwater

Immeraltheforger

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