Medium Dragon, Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 65 (6d8 + 6)
Speed 30 ft., Fly 60 ft., Swim 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws DEX +4, CON +3, WIS +2, CHA +3
Skills Perception +4, Stealth +4
Damage Immunities Fire, Poison
Condition Immunities Paralyzed, Poisoned
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits
  • Immutable Form. The dragon is immune to any spell or effect that would alter its form.
  • Magic Resistance. The dragon has advantage on saving throws against spells and other magical effects.
  • Siege Monster. The dragon deals double damage to objects and structures.
Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid damage.

  • Fire Breath (Recharge 4-6). The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one.
  • Oil Spray. The dragon sprays oil in a 30-foot-cone. Each creature in the area must succeed on a DC 13 Dexterity saving throw or become vulnerable to fire damage until the end of the dragon’s next turn.

 

Metagame

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