Large Undead, Lawful Evil
Armor Class 14 (natural armor)
Hit Points 68 (8d10 + 24)
Speed 20 ft., Burrow 20 ft.
STR
16 (+3)
DEX
6 (-2)
CON
17 (+3)
INT
5 (-3)
WIS
5 (-3)
CHA
6 (-2)
Saving Throws STR +5, CON +5
Skills Athletics +5
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned, Prone
Senses Tremorsense 60 ft., Passive Perception 7
Languages Understands common but cannot speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Shifting Bones. The bone shifter's from is ever changing to fit the whims of its master. It is common for the bone shifter to take the form of a wall, ladder, or platform. It is typically large, but it can shift size as well as shape. The bone shifter can increase its size to huge or decrease its size to medium, and the effects of this are described below:

  • Maximum Size: (Huge) AC 12
  • Standard Size: (Large) AC 14
  • Minimum Size: (Medium) AC 16

Heavyweight. The shifter's movement is not restricted as a result of it grappling another creature.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6+3) piercing damage.

Constrict. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8+3) bludgeoning damage, and the target is Grappled (escape DC 15). Until this grapple ends, the target is Restrained and takes 4 bludgeoning damage at the start of each of its turns, and the shifter can't constrict another target.

Bonus Actions

Shift. The bone shifter changes shape and size to its master's will.

Previous Versions

Name Date Modified Views Adds Version Actions
3/8/2024 8:09:33 AM
60
0
1
Coming Soon
Undeen

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