Large Undead, Lawful Evil
Armor Class 15 (natural armor)
Hit Points 95 (10d10 + 40)
Speed 25 ft., Burrow 25 ft.
STR
17 (+3)
DEX
6 (-2)
CON
18 (+4)
INT
5 (-3)
WIS
5 (-3)
CHA
6 (-2)
Saving Throws STR +6, CON +7
Skills Athletics +6
Damage Resistances Necrotic
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Exhaustion, Poisoned, Prone
Senses Tremorsense 60 ft., Passive Perception 7
Languages Common
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Shifting Bones. The bone shifter's from is ever changing to fit the whims of its master. It is common for the bone shifter to take the form of a wall, ladder, or platform. It is typically large, but it can shift size as well as shape. The bone shifter can increase its size to huge or decrease its size to medium, and the effects of this are described below:

  • Maximum Size: (Huge) AC 13
  • Standard Size: (Large) AC 15
  • Minimum Size: (Medium) AC 17

Heavyweight. The shifter's movement is not restricted as a result of it grappling another creature.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 10 (2d6+3) piercing damage.

Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 12 (2d8+3) bludgeoning damage, and the target is Grappled (escape DC 16). Until this grapple ends, the target is Restrained and the shifter can't constrict another target.

Bonus Actions

Bone Rush (Recharge 5-6). The shifter gains the benefit of the Dash action, and the first attack it makes before the end of its turn has advantage.

Shift. The bone shifter changes shape and size to its master's will.

Previous Versions

Name Date Modified Views Adds Version Actions
3/8/2024 8:09:36 AM
25
0
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Coming Soon
Undeen

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