Amphibious. The shaman can breathe air and water.
Speak with Frogs and Toads. The shaman can communicate simple concepts to frogs and toads when it speaks in Bullywug.
Standing Leap. The shaman's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Swamp Camouflage. The shaman has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
Spellcasting. The shaman is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +6 to hit with spell attacks). The corporal has following spells prepared:
Cantrips (at will): Thorn Whip, Druidcraft, Poison Spray, Mold Earth
1st level (3 slots): Entangle, Speak with Animals, Cure Wounds
2nd Level (2 slots): Barkskin, Pass without Trace
Staff. Melee Weapon Attack: +6 to hit, reach 10 ft. , one target. Hit: 5 [rollable](1d6 + 4)
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Rooooo-glog (1/Day). The shaman sings an ode to an elder froghemoth. Each bullywug within 30 feet of the croaker that can hear the song gains 10 temporary hit points.
Description
Some bullywugs are born with the ability to weave magic into their songs. These rare specimens are raised in protected enclaves where they are taught to use their magic to both heal and harm.
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