Keen Smell. Rampart has advantage on Wisdom (perception), Wisdom (survival), and Intelligence (investigation) checks that involve smell.
Loxodon Serenity. Rampart has advantage against being charmed or frightened.
Natural Armor. Rampart has thick, leathery skin. When they aren't wearing armor, their AC is 12 + his Constitution modifier (+3). They can use his natural armor to determine their AC if the armor they wear would leave them with a lower AC. A shield's benefits apply as normal while they use their natural armor.
Powerful Build. Rampart count as one size larger when determining their carrying capacity and the weight they can push, drag, or lift.
Spellcasting. Rampart is a 5th-level spellcaster. Their spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). They have following Wizard spells prepared:
Cantrips (at will): guidance, light, mage hand, prestidigitation, thaumaturgy
1st level (4 slots): comprehend languages, detect magic, identify, mage armor
2nd level (3 slots): borrowed knowledge, locate object
3rd level (2 slots): speak with dead, spirit guardians
Trunk. Rampart can grasp things with his trunk, and they can use it as a snorkel. It has a reach of 5 feet, and it can lift up to 55 pounds. Rampart can use it to do the following simple tasks: lift, drop, hold, push, or pull an object or a creature, open or close a door or container, grapple someone, or make an unarmed strike. It can't wield weapons or shields or do anything that requires manual precision, such as using tools or magic items or performing somatic components of a spell.
Scroll Bash. Melee Spell Attack: +5 to hit, reach 30 ft., one target. Hit: 7 (1d10 + 2) bludgeoning damage plus 9 (2d8) thunder damage.
Reduce to Memory (Recharge 6). Thundering golden energy erupts around a creature Rampart can see within 90 feet of them. The creature must make a DC 13 Constitution saving throw, taking 33 (6d10) thunder damage on a failed save, or half as much damage on a successful one. A Construct has disadvantage on the saving throw.
Learn from the Past (2/Day). When another creature within 60 feet of Rampart misses a target with an attack roll, Rampart magically enables the attacker to reroll the attack roll. It must use the new roll.
Description
Since their name is difficult to pronounce without a trunk, Bhedum has taken to referring to themself as “Rampart,” the closest translation of their name in Common. They are often found poring over ancient texts detailing battles, seeking to better understand the tactical decisions that result in victory and defeat. Rampart is happy to discuss their knowledge with fellow members of the Dragonsguard Historical Society, often doing so late into the night.
Rampart’s opponents at the Dragonchess Club find themselves outmatched time and again by the loxodon’s technique, though Rampart is a gracious winner. They attend all their classes clad in gilded, centuries-old plate armor, with an immense and similarly decorated sword strapped to their back. Rampart explains that doing so better simulates the battlefield conditions they study.
Extracurriculars: Dragonchess Club, Dragonsguard Historical Society
Job: None
Bond Boon: Rampart’s commanding presence rubs off, and when you’re trying to avoid campus security, your fellow students always help you lie low.
Bond Bane: Library books you need inexplicably go missing at key times, especially those about history. As a result, you can’t pull all-nighters.
Comments