Hold Breath. The crocodile can hold its breath for 30 minutes.
Walk Upright. The Were-crocodile walks upright on its hind legs.
Multiattack. The crocodile makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. hit: 14 (3d6+5)
As a legendary creature the Were-crocodile can Use its tail swipe as a reaction to knock a target prone.
Tail Swipe. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Upon a successful hit, the target must succeed on a DC15 acrobatics or be knocked prone.
Comments