Armor Class
15
Hit Points
85
(10d10 + 30)
Speed
STR
17
(+3)
DEX
12
(+1)
CON
16
(+3)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Senses
Passive Perception 10
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Camouflage: The Bananawani has advantage on Dexterity (Stealth) checks made to hide in swampy or jungle terrain.
Swamp Dweller: The Bananawani can hold its breath for up to 30 minutes and has advantage on saving throws against being poisoned.
Actions
Multiattack: The Bananawani makes two attacks: one with its bite and one with its tail.
Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Tail: Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 3) bludgeoning damage.
Comments