Medium Humanoid
Armor Class 16
Hit Points 90 (12d8 + 36)
Speed
STR
14 (+2)
DEX
18 (+4)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +6, CON +5
Senses Passive Perception 14
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Acrobatic Fighter: Bellamy can use a bonus action to disengage or Dash.

Spring Hopper: Bellamy can use his spring-loaded boots to jump up to 30 feet horizontally or 15 feet vertically without needing to make a check.

Actions

Multiattack: Bellamy makes two attacks: one with his spring-loaded boots and one with his dagger.

Spring-Loaded Boots: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage.

Dagger: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5) piercing damage.

EneruTheGod

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