Grasping Toes. The arrow demon has advantage on saving throws against the prone condition.
Abyssal Archer. The arrow demon's ranged weapon attacks are magical and deal an extra 5 (2d4) force damage (included in the attack).
Multiattack. The arrow demon makes two longbow attacks.
Longbow. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one creature. Hit: 8 (1d8 + 4) piercing damage and 5 (2d4) force damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.
Archer’s Eye (3/Day). Immediately after making an attack roll or a damage roll with a ranged weapon, the arrow demon can roll a d10 and add the number rolled to the total.
Teleport (Recharge 6). The arrow demon teleports to an unoccupied space it can see within 60 ft.
Description
Arrow demons are one of the most common combatants in the Blood War. They are hairless muscular humanoids with four arms and multiply-jointed toes with claws that anchor them to the ground.
Variant: Demon Summoning
Some arrow demons have an action that allows them to summon other demons:
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