Gargantuan unknown, Chaotic Good
Armor Class 999999 Deity
Hit Points 500 (200d4)
Speed 1000000 ft., Hover
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Damage Resistances All
Damage Immunities All damage from spells
Senses Passive Perception 99
Languages All, Telepathy 1000000 ft
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Immortal. Asyyal cannot fail a saving throw, take damage, be afflicted with conditions, die, be wiped from existence, or have anything happen to him unless he wants it to.

Spellcasting. Asyyal can cast all spells, without consequences, or material components, and can cast entirely new spells he creates. He can also cast spells as a bonus action, reaction, and interaction.

Titanic. Asyyal occupies a 80ft sphere.

Shapechanging. Asyyal takes on the form on anything he wants. He gains the actions, and proficiencies of the creature, but otherwise, his stats remain unchanged.

Actions

Power of a Deity. Asyyal makes 16 Tendril attacks.

Tendril. Melee Weapon Attack:  reach 10000 ft., 10 target. Hit: 100000 damage.  This attack automatically hits, and cannot have its damage reduced or increased in any way.

 

Legendary Actions

Asyyal has infinite Legendary actions. He uses his legendary actions at the end of any turn

Deity. Asyyal uses any action that any monster, creature, or the like possesses(He can use any action of anything that has a statblock). If said action had a recharge, and he attempts to use it again, it automatically recharges.

Mythic Actions

Work the same as Legendary

Enraged. Asyyal takes any Legendary or Mythic action that exists.

Description

A massive golden soul, with 3 tendrils constantly extended from it. These tendrils are rumored to be linked to the three beings also bearing the name of Asyyal, namely Asyyal The Abyssal Dragon, Asyyal the Magician, and Asyyal the Warrior.

TalmondtheLost

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