Armor Class
17
Natural
Hit Points
100
(5d20 + 9)
Speed
20 ft.
STR
17
(+3)
DEX
21
(+5)
CON
19
(+4)
INT
2
(-4)
WIS
10
(+0)
CHA
1
(-5)
Saving Throws
WIS +2
Senses
Darkvision 30 ft., Passive Perception 10
Languages
Can only understand the master of the hill
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 1d10+3 piercing damage.
Tail. Melee Weapon Attack: +4 to hit, reach 10ft., one target. Hit: 1d8+3 bludgeoning damage
Spit. Ranged Weapon Attack: +2 to hit, reach 15 feet., one target. Hit: 1d6+4 poison damage. Roll a Constitution saving throw to see if Poisoned condition is acquired
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