Medium Construct (Cursed, Fiend), Any Chaotic Alignment
Armor Class 9 Natural
Hit Points 21 (1d20 + 2)
Speed 13 ft.
STR
11 (+0)
DEX
9 (-1)
CON
7 (-2)
INT
13 (+1)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws WIS +5, CHA +3
Skills Deception +7, Insight +10
Damage Vulnerabilities Acid
Damage Resistances Necrotic
Damage Immunities Bludgeoning
Condition Immunities Deafened, Poisoned
Senses Darkvision, Passive Perception 4
Languages Common, Deep Speech, Undercommon
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Lawful hatred. if attacking a creature with lawful alignment, then you it has advantage against the creature

Unusual Nature. The animated hand doesn’t require air, food, water, or sleep

Actions

Power punch. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 8(1d6 + 2) bludgeoning damage

Finger gun. RangedWeapon Attack: +9 to hit, range 4/20 ft., 1 target. Hit: 3 (2d6 + 1) necrotic damage.

Bonus Actions

 

 

Reactions

Grapple. If the target is at least 3ft away, then roll 1d20. If hit then the target is now grappled.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The creation a necromancer that enjoys holding items

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: constructbeast companion

Habitat: ForestUnderdark

TheNecromancer19

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