Indomitable (2/Day). The champion rerolls a failed saving throw.
Multiattack. The champion makes four Scimitar or three Shortbow attacks.
Scimitar. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage, plus 7 (2d6) slashing damage if the champion has more than half of its total hit points remaining.
Longbow. Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. Hit: 9(1d8 + 5 piercing damage, plus 7 (2d6) piercing damage if the champion has more than half of its total hit points remaining.
Second Wind (Recharges after a Short or Long Rest). The champion regains 20 hit points.
Description
Finesse champions are mighty warriors who favor lighter weapons or archery. Their ranks include renowned duelists, fearsome pirate swashbucklers, legendary rangers or thieves, and the like.
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