Medium Humanoid, Any Alignment
Armor Class 17 (studded leather)
Hit Points 143 (22d8 + 44)
Speed 30 ft.
STR
15 (+2)
DEX
20 (+5)
CON
14 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +6, CON +6
Skills Intimidation +5, Perception +6, Stealth +9
Senses Passive Perception 16
Languages any one language (usually Common)
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Indomitable (2/Day). The champion rerolls a failed saving throw.

Actions

Multiattack. The champion makes four Scimitar or three Shortbow attacks.

Scimitar. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage, plus 7 (2d6) slashing damage if the champion has more than half of its total hit points remaining.

Longbow. Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. Hit: 9(1d8 + 5 piercing damage, plus 7 (2d6) piercing damage if the champion has more than half of its total hit points remaining.

Bonus Actions

Second Wind (Recharges after a Short or Long Rest). The champion regains 20 hit points.

Description

Finesse champions are mighty warriors who favor lighter weapons or archery. Their ranks include renowned duelists, fearsome pirate swashbucklers, legendary rangers or thieves, and the like. 

Habitat: DesertForestHillUrban

MegaUltraChickenn

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