Medium Aberration, Lawful Neutral
Armor Class 18 Natural armor
Hit Points 110 (12d8)
Speed 30 ft., Swim 30 ft., Climb 20 ft.
STR
20 (+5)
DEX
4 (-3)
CON
18 (+4)
INT
16 (+3)
WIS
20 (+5)
CHA
4 (-3)
Saving Throws STR +7, WIS +7
Skills Insight +7, Perception +7
Damage Resistances Bludgeoning, Piercing, Slashing
Condition Immunities Charmed, Frightened
Senses Darkvision, Passive Perception 15
Languages Aquan, Common, Deep Speech
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

 

Innate Spellcasting. Crustacea cast spells at a 10th level druid, DC17:
At will: Wall of Stone, Hold Person, Faerie Fire, Ray of Frost 

Actions

Shell Retreat. As an action, Crustacea can retreat into her shell. While there, she is immune to all bludgeoning, piercing, and slashing damage. Additionally, she regains 10 hit points at the end of each turn. She may take no action while in her shell aside from exiting, which requires a bonus action. 

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit:  12 (2d6 + 5) bludgeoning] damage. 

Description

Crustacea Marianus, acting Warden of the Deep since the disappearance of Dizmalz, has existed in these depths since time can recall. She resembles an elderly mermaid in her torso, mottled gray and mossy green, but with one massive and one much small claw to replace her hands. Her lower body, however, is that of a massive hermit grab. She has collected many trinkets in her years as the only employee of Dizmalz Depths, and tends to adorn her shell with them. She has lost quite a bit of her mind as well, although is generally harmless. 

Monster Tags: abberation

Habitat: SwampUnderdarkUnderwater

CraigSRichie

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