Armor Class
15
(natural armor)
Hit Points
68
(9d8 + 28)
Speed
40 ft.
STR
16
(+3)
DEX
12
(+1)
CON
17
(+3)
INT
9
(-1)
WIS
13
(+1)
CHA
9
(-1)
Senses
Passive Perception 12
Languages
Any one language
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage and 6 (2d6) damage of the chosen type.
Description
The Benji Bots arrive on-site in pods before swarming the enemy to tear them limb from limb.
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