Armor Class
11
None
Hit Points
8
(2d6)
Speed
30 ft.
STR
12
(+1)
DEX
10
(+0)
CON
11
(+0)
INT
8
(-1)
WIS
9
(-1)
CHA
10
(+0)
Skills
Athletics +2
Senses
Passive Perception 12
Languages
Common
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Non-Lethal - Bank Guards will go to knock-out any hostiles (NPC or PC) instead of killing.
Actions
Nightstick. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) [bludgeoning] damage.
Reactions
Law Abiding - When any character (NPC or PC) is seen breaking the law the party will enter combat with said character.
Legendary Actions
None
Description
Not wearing any armour but wearing a grey uniform. They are normally of normal build and height. Basically a fantasy "Rent-a-Cop" use your imagination to make it fit in with your bank theme.
Comments