Medium Humanoid, Any Lawful Alignment
Armor Class 11 None
Hit Points 8 (2d6)
Speed 30 ft.
STR
12 (+1)
DEX
10 (+0)
CON
11 (+0)
INT
8 (-1)
WIS
9 (-1)
CHA
10 (+0)
Skills Athletics +2
Senses Passive Perception 12
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Non-Lethal - Bank Guards will go to knock-out any hostiles (NPC or PC) instead of killing.

 

Actions

Nightstick. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) [bludgeoning] damage. 

 

Reactions

Law Abiding - When any character (NPC or PC) is seen breaking the law the party will enter combat with said character.

Legendary Actions

None

Description

Not wearing any armour but wearing a grey uniform. They are normally of normal build and height. Basically a fantasy "Rent-a-Cop" use your imagination to make it fit in with your bank theme. 

Clankythetank

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