Gargantuan Dragon, Neutral
Armor Class 22 (natural armor)
Hit Points 546 (28d20 + 252)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
STR
30 (+10)
DEX
10 (+0)
CON
29 (+9)
INT
24 (+7)
WIS
15 (+2)
CHA
23 (+6)
Saving Throws DEX +9, CON +18, INT +16, CHA +15
Skills Perception +16, Stealth +7
Damage Immunities Cold, Radiant
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 26
Languages Common, Draconic
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) cold damage.

Claw. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.

Tail. Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.

Innate Spellcasting. The dragon's spellcasting ability is Intelligence (Spell Save DC 21, +13 to hit with spell attacks). The dragon can innately cast the following spells, requiring no material components:

1/day each: Crown of Stars, Plane shift, Demiplane, Gate, Wish

Comet Breath (Recharge 5–6). The dragon creates an inter-planar rift, expelling a comet at a point within 120 ft. The comet has a 40 ft radius. Each creature in that area must make a DC 25 Dexterity saving throw, taking 70 (20d6) radiant damage and 70 (20d6) bludgeoning damage on a failed save, or half as much damage on a successful one.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Cast a Spell (Costs 3 Actions). The dragon can cast one one of the spells granted by its innate spellcasting.

ModernSnow

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